Reference
music.playSoundEffect(sounds.animalsCatPurr);
sensors.color(null);
motors.stopAll();
brick.showMood(moods.sleeping);Advanced
console.log("");
control.runInParallel(function(){});music.playSoundEffect(sounds.animalsCatPurr);
sensors.color(null);
motors.stopAll();
brick.showMood(moods.sleeping);console.log("");
control.runInParallel(function(){});